Welcome! I am ARCADE RENEGADE - an indie video game designer and developer living in the Los Angeles, California area.
My talents lie across the spectrum of game development: programming, graphic design, sound design and story development. In specific, my passion lies in classic 2D game development and all aspects that encompass it - ranging from pixel artwork, to chiptune music, to even hardware limitations!
Having had a computer science education, I have over 8 years of experience developing software for computers and mobile devices alike. Most of my non-technical game development skills have been either self-taught or from job experience.
I have been learning to develop games for the past 6 years now, with most of my work thus far consisting of small tech demos.
My philosophy on game development is to make products short and sweet. I believe that a good video game should have tremendous replay value, a campaign that only takes an hour or two, and no DLC or micro-transactions - what you pay for is what you get. This is the paradigm that made arcade-style games so addicting to play back in yesteryear, and hence my moniker.
I am currently in my final year of graduate school - where I am developing a suite of tools that I will be using for full-on video game production upon graduation. I have produced a couple of small games and tech demos as a result of my ongoing research - all of which can be viewed from my GitHub page.
My portfolio website can be viewed here:
Feel free to follow this development blog in order to track my progress. I will make an effort to post here often. Thanks!